Christian Phillips
Christian Phillips
3D Generalist - Motion Graphics Artist
Massachusetts, United States

Summary

I've been animating for 10 years, and have a lot of experience crafting worlds from the ground up out of my own resources. Creating an immersive atmosphere is my favorite thing in the 3D space, so I work with the audience in mind to keep them immersed in the world I have created with each new project. Motion design, graphic design, snappy editing, abstract experimentation, you can't truly understand art unless you give everything a shot and learn the process.

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Skills

2D AnimationEnvironment DesignMotion GraphicsUser Interface DesignWeb Design3D Animation3D ModelingRiggingGame Design

Software proficiency

Cinema 4D
Cinema 4D
After Effects
After Effects
Premiere
Premiere
Photoshop
Photoshop
Illustrator
Illustrator
3DCoat
3DCoat
Blender
Blender
Maya
Maya
CRYENGINE
CRYENGINE
Unreal Engine
Unreal Engine
ZBrush
ZBrush
GameMaker: Studio
GameMaker: Studio

Reel

Experience

  • Motion Graphics Designer at Big Picture Media & Events
    Sandwhich, MA
    October 2018 - Present

    ● Worked in a 3 person editing team in the Video Department that utilizes the Adobe creative suite daily.

    ● Lead Cinema 4D visual effects artist.

    ● Prepare projector graphics such as sponsor loops, speaker backgrounds, and opening videos for 10+ events.

    ● Rigged and animated 5 robots using Cinema 4D, Blender for graphics at the DARPA Subterranean robotics

    competition 2021, as well as detailed renders of 6 different virtual race tracks.

    ● Edited webinar presentations featuring presenters such as the Senior Vice President of Panasonic for Supply

    Chain Conference Blue Yonder Icon 2021.

    ● Edited multiple Youtube explanation videos for Cybersecurity company Lookout about phishing,

    cryptocurrency, and technologies such as ZTNA for their campaign Lookout Weekly.

    ● Designed speaker intros for presenters at business & technology conference Go Beyond 2023 and Deltek

    ProjectCon, Designing logo loops, sponsor loops, and digital signage to play on multiple devices simultaneously.

    ● Directed the building of custom computers for the client’s specific performance requirements increasing the

    team's video rendering speed.

    Skills Implemented

    ● Design tools: The Adobe Suite, especially Premiere, After effects, and Illustrator for video production.

    ● 3D tools: Cinema 4D, Blender for graphics visualizing competitions, or awards in digital signage at conferences.

    ● Management & feedback tools: Frame.io, Google Sites for feedback and workflow organization.

    ● Tech support: Troubleshoot Apple Macs, Adobe products, constructed 3 windows computers for the office.

    ● Stock footage management, including budget, editing, and maintaining a library of 1000+ purchased videos.

    ● Communication with the client and team to refine projects with deadlines ranging from hours to months.

  • Design Intern at Lighthouse Media Solutions
    Hyannis MA, United States of America
    June 2016 - August 2016

    Created and edited content for Lighthouse Media Solutions for the production of magazines, advertisements, and a web series.

  • Enviroment Artist at Project Bifur​
    Storrs, United States of America
    January 2018 - May 2018

    3D environment artist for one semester assisting a student-run animation project. Worked Primarily in Maya and Zbrush.

  • Props and effects Artist at Diameter Health
    Storrs, United States of America
    August 2017 - December 2017

    Collaborated with UCONN and Diameter health to produce explanation video about clinical data disorder.